Unity Transparent Texture Problem

Transparency. It contains multiple clockwise and counterclockwise rotating flows, without any sources or sinks. Unity supports triangulated or Quadrangulated polygon meshes. However, a significant portion of a sprite texture will often be taken up by the empty space between the graphic elements and this space will. Below is a picture of the default Unity Unlit Transparent shader, and on the right are 2 examples of my modified colored unlit transparent shader. Well, as you've just seen, you can just tell Unity this is a normal map but the results likely won't be very satisfactory. For example, you can have a texture for rock, another for sand, and another for grass. Stack Exchange network consists of 175 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. This blog entry will be based on Unity 5. Transparent Mesh. But for anyone else having the same problems, the solutions are: 1. GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together. Be among the first to see what Unity has in store for you in the next 2019 TECH stream release. If an additive texture is triggered against pure white, nothing happens because the values are already maximized at 255, 255, 255, which represents the RGB value for white. There is no alternative to using full transparency; pips can be any colour against any background. TEXTURE BETWEEN THIS POINT AND THIS POINT. x into 2017. The problem is very consistent: the back-most cards are always drawn front-most, no matter what the shuffle is or whether the lower cards are ahead or behind. the problem is if i add a texture most of the times its ok but when combining object ot make a whole, it goes transparent in places, also does it if there is alot of things in the scene the face normals are all fine and back. Then, for creating "man-made" objects of terrain (roads, sidewalks, road curbs etc) - I'm created this objects in separate assets, and placed on terrain. The whole cube is visible. Cause If you use scripting to change a Material that would cause it to use a different variant of the Standard Shader. There are two methods to achieve texture tiling based on size. This entry was posted in Christian Accountability, Everyone's a Minister, leadership, missional, prayer, Spiritual Formation and tagged appearances, brand, burn-out, church, colossians 3, culture, eye-service, integrity, leader, pastor, Paul, social media, transparency on August 6, 2015 by Blake Coffee. How can I make my Camera's RenderTexture output have a transparent background? I'm writing a 3D game using Unity 2017. Note that GLSL shaders cannot be used in Unity applications running in web browsers on Windows. The less transparent our Color, the more Color is added as a Tint across the entire Texture. com Unity,3d,tutorial,transparent,texture,photoshop,adobe,unity 3d,Adobe Systems (Organization),Unit. The textures can be applied with different transparency, which means that you can have smooth transitions between two textures. Any of my search term words; All of my search term words; Find results in Content titles and body; Content titles only. A knack for writing clean, readable, and easily maintainable code. Hardware cursors won't work correctly using dynamically-loaded PNG textures because I can't set alphaIsTranparency in the game build, while it works fine in editor. In this case, the leaf texture has no translucent texels; either the texel is opaque or it is completely transparent. Major graphical problems after updating to 13. You can see how to create both ideas he suggested in this article. In this live training session we will learn the fundamentals of authoring shaders for Unity and you will learn how to write your very first shader. I have a texture user drawn(on a mobile device), and I want to encode that to jpg so that user could share with that but I found the tranparent part will be black in the encoded jpg: while I want. Choose a Color. Unity Web Player. Hello to the experts. As usual, I import my texture with a transparent background and then check the alpha is transparency box and apply it, and everything seemed okay. No problem, nothing is stopping us from authoring our splat texture ("alpha map") from Unity and using it elsewhere. Want to make a transparent object in your game? Let's do it. This texture is the white part of the eye. In this live training session we will learn the fundamentals of authoring shaders for Unity and you will learn how to write your very first shader. I need guidance and help with a problem I am having with transparent textures. I’m on Unity 19 now, and tried the. This texture should work for you for Eyemoisture as long as you check Alpha is Transparency on the texture in Unity. The fix that I chose for this problem, was to decide that all transparent objects would either be drawn always above the water. Lux - an open source shader framework Unity 4. So the stockings don't work at all. If your texture has varying levels of transparency, you can set the cutoff value by using the Alpha Cutoff slider. Each of these objects has its own unique 4K PBR material and often they have retained their original textures and colors. If an additive texture is triggered against pure white, nothing happens because the values are already maximized at 255, 255, 255, which represents the RGB value for white. X: Position of the bottom left corner of the texture section in UV space. In the web. The problem. When I use a photoshop file with transparency, often I get a white outline around the transparency borders. To illustrate the problem I’m going to use the following texture that I created in Photoshop:. First view shows every objects but other views miss objects. Shaders in Unity All rendering in Unity is done with Shaders Unity contains over 80 built-in shaders Documented in the Built-in Shader Guide Can extend this set by making custom shaders Shaders in Unity can be written in three ways Surface Shaders Do not use if you are not doing anything with lights. You can have a maximum of 255 textures assigned to the terrain. Prevent Z-Fighting and Transparent Textures Overwriting Non-Transparent Textures and Transparent Textures. Unity does a great job of automatically importing Photoshop files. What kind of tattoo is it? A RaceMenu overlay, some sort of equippable object, directly painted onto the body texture or something else? If the tattoo is some sort of equippable object, then this bug could be fixed by this if you use an ENB. This avoids many of the issues in the. Unity Problem. Rendering a semi transparent texture in Unity 2D (self. One of many things you can make with Unity. Transparent Mesh. How does the Anisotropic Textures Quality Setting affect each texture's Aniso Level? Audio. (The face card designs don't use transparency. Choose a Color. But here's how it looks in my scene in Unity 5. One of many things you can make with Unity. Switch to the channels palette. Import your Texture to Unity (Paw. In Unity, the area of the chrome looks like it is partially transparent. Want to make a transparent object in your game? Let's do it. The process has been streamlined in newer versions of Unity. In the web. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers. Special care has also been given to the stones and rocks. In Unity 5(1), after importing the shader package the legacy Unity 4 shaders will still be available for use. Each element is ready for use. Unity’s Video Clips and Video Player component support alpha, which is the standard term used to refer to transparency. Assignment of textures to Material via code does not update the material. I had saved it as a PNG so it should have worked. You can see how to create both ideas he suggested in this article. External textures show up fine, but in cockpit view, I get the gauges but no panel or airframe textures. *too much sushi rice seasoning if wet type. Writing Your First Shader In Unity - Making A Transparent Shader [6/8. There is no alternative to using full transparency; pips can be any colour against any background. Switch to the channels palette. Note it doesn't look very good. ChromaPack supports 1-bit alpha transparency. 1, the Unity graphics team has brought a new so-cool feature called Shader Graph which allows you to connect node in a graph network to construct a shader similar to Shader Forge and Amplify Shader Editor. Choose a Color. I’ve messed around with the texture in Unity, but can’t figure out how to turn it transparent. These factors should be taken into account. Nurbs, Nurms, Subdiv surfaces must be converted to polygons. Transparency in Unity can be very tricky to get right! In this tutorial video, I show you how to use Photoshop's alpha channel to get rid of common transparency artifacts! I also talk about. The only problem is the quality of the generated mesh: Triangle count reduced by 69% — giving you additional CPU power Overdraw reduced by 30% — giving you additional GPU power. Let’s assume you have your alpha texture on a transparent layer inside photoshop. Unity render texture alpha. Instead of constructing a custom mesh for each terrain patch on the CPU, we can use GPU instancing to replicate a single mesh and sample the height map texture to produce the correct geometry. In Unity, in the asset explorer, if you click on your. Any help would be greatly appreciated. It contains multiple clockwise and counterclockwise rotating flows, without any sources or sinks. Hello,I would like to migrate a mobile AR project from metaioSDK to Vuforia+Unity for iOS and Android. Locate the web. As usual, I import my texture with a transparent background and then check the alpha is transparency box and apply it, and everything seemed okay. The process of importing DLL's between Unity 4 and Unity 5 is slower. Built and maintained by @mikehearn. Rendering a semi transparent texture in Unity 2D (self. 10 Unity Problem. Is this a problem with my PC, or a problem with the files themselves?. Unity Worldwide Ministries 400 Unity Circle North Suite A Lee's Summit, MO 64086 816-524-7414. In this article, I will present a foundation of techniques to help you build custom textures. Ability to constantly learn and stay in touch with evolving game standards and development technologies. Here is the link to the official Unity blog about Scriptable Render Pipeline. On the other hand, opaque objects are rendered correctly and with great performance. A knack for writing clean, readable, and easily maintainable code. Test Runner: Removed script templates for test runner (as it is not released. The alpha value of the Albedo colour controls the transparency level for the material. This texture should work for you for Eyemoisture as long as you check Alpha is Transparency on the texture in Unity. First view shows every objects but other views miss objects. Objects appear and disappear depends on the location of camera. Writing Your First Shader In Unity - Making A Transparent Shader [6/8. 1f1 on Mac OSX, but I had the same Problem in Unity 4. but it has an issue with transparency that, while easy to resolve, is poorly documented in my opinion. Apply the visual elements of line, shape, value, color, texture, space, time and motion as well as the design principles of balance, rhythm, emphasis, contrast, variation and unity in the creation of digital art works; Complete the creative process from concept development through revisions to final output using problem-solving strategies. --- Just tried to make the animation be one keyframe, where I've changed transparency, color and etc. Ability to constantly learn and stay in touch with evolving game standards and development technologies. The small bridge is semi-transparent and its appearance is based on an exotic smoky quartz. Deactivate Cloudfire on the server will fix the problem. Problem with transparent textures. Note it doesn't look very good. If it’s marked as a transparent object (i. It combines the shader code of Section "Textured Spheres" with concepts that were introduced in Section "Cutaways" and Section "Transparency". But Unity(this is a question to the people who use Unity or have used it), doesn't support the same kind of transparancy. Cornea is the actual color of the eye, iris and all of that. These tutorials teach you about C# and shader programming for Unity. Ability to constantly learn and stay in touch with evolving game standards and development technologies. 3, but you probably want to use a uniform, or read it from a RGBA texture ( TGA supports the alpha channel, and GLFW supports TGA ). Here’s my attempt at writing the definitive guide on the subject. I'll post an image of the latest conundrum I've run into. I can't believe I missed it but it was the fact that I had it under transparent/cutout shader. Sort sprites to multiple texture atlases: Have different sprite sheets for different categories, e. I guess that you already know that sprite sheets increase the performance of your game. X: Position of the bottom left corner of the texture section in UV space. The crosswalk was transparent in the SketchUp model I imported. I started a thread on the official forum about the poor draw-distance near the game's release, and several of us have posted screenshots depicting the issue in more detail. Now the NiAlphaProperty only has limited functionality - It will either make the entire texture invisible (or selected parts of the texture (like a whole torn in a pants leg for instance or wear wholes in a jacket) or it will make the entire texture semi-transparent, by setting the Alpha Test Value to 128 (= 50% translucent) regardless of what. This texture was created with curl noise, which is explained in the Noise Derivatives tutorial, but the details of its creation don't matter. I just downloaded the free U 4. Writing Your First Shader In Unity - Making A Transparent Shader [6/8. Lots of output and smooth response, and a simple crossover. fx and JDS_LFMP_Halo. the problem is if i add a texture most of the times its ok but when combining object ot make a whole, it goes transparent in places, also does it if there is alot of things in the scene the face normals are all fine and back. Unity render texture alpha. On the other hand, opaque objects are rendered correctly and with great performance. Can I produce sound in 48kHz (24bit), or does Unity only work with 44kHz (16bit)? Changing audio settings in Unity 5 with public API. In this case, the leaf texture has no translucent texels; either the texel is opaque or it is completely transparent. bmp file right, but there is a display problem. Blender textures and materials + FBX export for Unity. We've got a TGA texture (2048×2048, uncompressed - a 12MB file) that takes about 10 seconds to import in current beta build, but it took ~1 second on Unity 4. Note that without this layer Unity will take alpha from merged transparency of all layers. Unity Environment version 5. Nurbs, Nurms, Subdiv surfaces must be converted to polygons. The process has been streamlined in newer versions of Unity. Unity includes VUFORIA. --- Just tried to make the animation be one keyframe, where I've changed transparency, color and etc. It mostly worked. Lots of output and smooth response, and a simple crossover. Choose a Color. There are two textures. The credits for those belong to the respective authors. Sometimes one part of my model takes strange transparency and i dont know why. Place all the texture files in a subfolder named Textures in the same folder as the. Ability to constantly learn and stay in touch with evolving game standards and development technologies. config file, between the and brackets, write this line of code:. Sign up for free and download 15 free images every day!. テクスチャの透過を有効にするにはMaterialのShaderを、項目"Transparent"の中のいずれか適切なものに変更します。"Diffuse"と同じような効果を得たい場合には、"Transparent>Diffuse"を選択します。 ここでは次の画像をサンプルにしています。. As far as Unity is concerned, your entire object is transparent, and so it gets drawn according to its depth relative to other transparent objects in the scene. Is this a problem with my PC, or a problem with the files themselves?. it's just a slot to drag your texture to and then a color chooser thing. But with TexturePacker you can do even more. Unity Texture Compression (Android and iOS) however note that setting best on some textures (usually textures with transparency) causes Unity to hang for a long. Step 1 Create object. I ran into a problem when I tried to create a material with a transparent texture in Unity. When enabled, Unity transforms all of the heavy terrain data, like height maps and splat maps, into textures on the GPU. More info See in Glossary geometry partially or fully transparent by reading the alpha channel of the main texture. How to apply Textures and How to Create Materials in Unity. background, characters, impact objects and so on. I have been told that this is kind of a common problem with transparent textures, but didn't get any further information on how to solve it. I have a texture user drawn(on a mobile device), and I want to encode that to jpg so that user could share with that but I found the tranparent part will be black in the encoded jpg: while I want. Unity Learn provides award-winning free tutorials, sample projects, and full courses for mastering real-time 3D development skills with Unity Learn to make video games, VR, AR, and more. So, how do you deal with these problems? You have a few options. 5 and I have to do some work in it. hello there, anyone can help me with this issue? i am exporting. Discover the best assets for game making. Hardware cursors won't work correctly using dynamically-loaded PNG textures because I can't set alphaIsTranparency in the game build, while it works fine in editor. So the transparency is not defined only by the image of the texture but also defined by the color of the quad just for testing purpose. then it may be a problem. This is due to clipping by Unity, which doesn't render objects that are completely outside of the region of the scene that is visible in the camera (the view frustum). The image (texture) would always show with a black background on my model. When Unity creates a Render Texture with 16-bit depth, there is no stencil buffer created. This avoids many of the issues in the. Part of an object that's drawn first can still end up in front of an object that gets drawn later. First, you have to open the Unity 3D project. Unity 3D WebCamTexture rotation problem with Android - How to rotate the camera picture ? I read that a lot of people are having problems with the Unity WebCamTexture and Android. Render screenshots with transparent backgrounds from Unity3D (free version) It's relatively easy to do if you own Unity3D Pro thanks to support for Render Textures, With a clever. Problem #1. One of the textures seemed not to hook up, but I was able to go into the mesh renderer and set the problem material to look at the right texture file. It is definitely possible to have textures with transparency. config file in your website’s root folder. I need my Speedtrees in Unity to become semi-transparent when they stand between the player and the camera (in a iso-3D view). Unity 3D WebCamTexture rotation problem with Android - How to rotate the camera picture ? I read that a lot of people are having problems with the Unity WebCamTexture and Android. This does bring up another problem for me however. I suspect you have enviroment lightning turned on, full oversampling turned off, receive transparent also off… But those should only be a problem when rendering in blender. The Alien Floor panels feature a transparent great using the cutout Shader in unity, this was done with the alpha channel of the diffuse to cut out the holes. Usually, objects are drawn using the z-buffer, which draws a depth image as it renders the scene. They build on one another, introducing new programming concepts, math, algorithms, and Unity features. テクスチャの透過を有効にするにはMaterialのShaderを、項目"Transparent"の中のいずれか適切なものに変更します。"Diffuse"と同じような効果を得たい場合には、"Transparent>Diffuse"を選択します。 ここでは次の画像をサンプルにしています。. No problem, nothing is stopping us from authoring our splat texture ("alpha map") from Unity and using it elsewhere. x into 2017. When dealing with Unity materials, one easy and convenient feature is the ability to change the Main Color of a shader to tint the color of the texture it uses. The crosswalk was transparent in the SketchUp model I imported. Prevent Z-Fighting and Transparent Textures Overwriting Non-Transparent Textures and Transparent Textures. ChromaPack supports 1-bit alpha transparency. Unity’s Video Clips and Video Player component support alpha, which is the standard term used to refer to transparency. This tutorial will show you how to create, import and use transparent (alpha) textures in Unity 4. The "hacky" way to implement this is to bake the transparency into your island texture. Here, we simply hardcode the alpha channel at 0. Hello to the experts. com Unity,3d,tutorial,transparent,texture,photoshop,adobe,unity 3d,Adobe Systems (Organization),Unit. If rice is too wet: *soaked too long or washed too much. Choose a Color. Mesh Texture painting in Unity Using Shaders. Some of the new features in 2019. Use the "ChromaPack/Opaque" shader to draw the image. [Solved]Problem with Alpha textures on Mesh a second texture for transparency, as is the case when using the Transfer Maps feature to bake texture information. Some server use a service named Cloufire. Time to paint in the texture. In the alpha, 0 (black) is completely transparent while 255 (white) is completely opaque. Both the Unity Profiler (Unity Pro only) and the Stats pane on the Game window can show you how many draw calls are being issued and how many are being saved by batching. You may think, "why is the white colour a problem if it's completely transparent?". Let’s assume you have your alpha texture on a transparent layer inside photoshop. In Unity 5(1), after importing the shader package the legacy Unity 4 shaders will still be available for use. I have masked of parts of the bmp to make it transparent, using the old bright - green - for - transparent bit in Paintbrush and then making it a transparent bitmap in DXTBmp. The problem is if you are going to import it into Unity3D you won’t get any texture on your house and it will look grey and not very nice, because Unity won’t be able to know where your texture files are saved and will not automatically import them… What we are going to do with the Autodesk FBX Converter is to embed the media. The problem is if you are going to import it into Unity3D you won’t get any texture on your house and it will look grey and not very nice, because Unity won’t be able to know where your texture files are saved and will not automatically import them… What we are going to do with the Autodesk FBX Converter is to embed the media. Using DirectX11 textures. GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together. And just to complicate things more, if only using Color, then we want the Color to show transparency. Unity includes VUFORIA. I also test some applications that are already in the official oculus gear app store and it seems that they also have this problem. Make sure that it is imported as a regular 2D texture that isn't sRGB, as it doesn't contain color data. So, how do you deal with these problems? You have a few options. More info See in Glossary geometry partially or fully transparent by reading the alpha channel of the main texture. Use alpha channels 2. In the last video we create our 3D sphere textures, however we noticed a problem with being able to see the actual sphere. In this case, the leaf texture has no translucent texels; either the texel is opaque or it is completely transparent. The transparency of an additive texture is based off of color values within the texture. TEXTURE BETWEEN THIS POINT AND THIS POINT. I am trying to create voxel terrain generator and I want to layer 2 textures into cube side (for example for block cracking animation). x into 2017. This texture is the white part of the eye. I've got these as a single mesh and a single material, with color maps for the different textures. You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. It's basically the same for all settings, the only problem that remains is sometimes to know which value a texture will give if you use transparent textures or colored textures. I'm having problems installing your scenery into P3D v2. GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together. This avoids many of the issues in the. Any of my search term words; All of my search term words; Find results in Content titles and body; Content titles only. Textures [R. Choose a Color. Transparency in Unity can be very tricky to get right! In this tutorial video, I show you how to use Photoshop's alpha channel to get rid of common transparency artifacts! I also talk about. Select the lowest layer. Unreal or Unity materials have their own setups in those engines; you should configure them there. The "hacky" way to implement this is to bake the transparency into your island texture. *too much water when cooking. Followings are screen captured images in different camera views. Global Fog - Transparent Materials Question (self. Alpha channels and images ^. Webgl transparency and alpha blending problem and solution generate anti-aliased images for webgl textures. This ensures that only the closest pixel is drawn, so everything appears in the right order. The alpha texture has similarly mapped quadrants, except the top right and the bottom left quadrants have an alpha of 0. Hello to the experts. This feature allows an Android Surface to be created and managed by the timewarp layer. It's a shame that Unity doesn't support premultiplied alpha, though. Can I produce sound in 48kHz (24bit), or does Unity only work with 44kHz (16bit)? Changing audio settings in Unity 5 with public API. But it is too soon to tell whether the agreement’s political, economic, and security changes will have a lasting or meaningful impact on the dynamics in southern Yemen, and if it will bring the nation the real unity it needs. the fading texture is above an another texture. Sometimes one part of my model takes strange transparency and i dont know why. Is this a problem with my PC, or a problem with the files themselves?. In unity there is a TRANS/DIFFUSE and that's where you shove your texxture there but there's no settings like in daz. Transparent cockpit I guess - hmmmm, not an option I really care for that much. It actually wasn't a bug at all. GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together. You can also use bump to indicate that the texture will be used as a normal map. Have you verified the transparency imported correctly? In Unity you should be able to select the texture and click the small red green blue box to toggle the alpha channel to check that it is there, and isn't completely white. Instead of having full alpha throughout, have the alpha on a gradient so that the central part of the island is at full alpha, but the alpha of the island texture reaches zero alpha and is fully transparent. The problem is very consistent: the back-most cards are always drawn front-most, no matter what the shuffle is or whether the lower cards are ahead or behind. BGL in Scenery\World\Scenery. background, characters, impact objects and so on. The Unity window looks like this,. In this case, the leaf texture has no translucent texels; either the texel is opaque or it is completely transparent. This has been happening on the original minecraft texturepack. In the last video we create our 3D sphere textures, however we noticed a problem with being able to see the actual sphere. It decodes and displays the image on the fly. LICJ_ADEX_JDS_ALT. PBR 2048 texture size set for Standard material of Unity 5 Includes: Material setup Albedo Metallic + alpha channel Normal Height Occlusion All PSD files are also included so you can make changes to fit your needs. These type of textures also seem to work well for layering two or three textures together with different layer modes. 1 day ago · Masisi calls for unity as BDP wins fresh mandate in Botswana 1 min ago Opinion The ruling Botswana Democratic Party and its presidential candidate Mokgweetsi Masisi have won the October 23 general elections, winning another mandate to continue providing leadership for the economic development of the southern African country that it has led. Here’s my attempt at writing the definitive guide on the subject. I guess that you already know that sprite sheets increase the performance of your game. The Panzer-IV models for example, had red or green boxes/crates lashed to the bumpers/fenders in the desert theater. So the stockings don't work at all. Now we need to copy the transparency into the alpha layer. GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together. JDS_LFMP_Halo_cntrl. Problem is caused by faulty product installation and can be easily repaired by correcting errors in FSX. I am having problem with rendering transparent picture on 3D quad that is block side in chunk's mesh in Unity3D. As far as Unity is concerned, your entire object is transparent, and so it gets drawn according to its depth relative to other transparent objects in the scene. Your support makes these. When I go into the Unity Inspector for the object, I can see the materials. BGL in Scenery\World\Scenery. Using premultiplied alpha is the mathematically correct solution to this problem, really - performing the 'src colour * src alpha' part of the blend before texture filtering, rather than after. Time to paint in the texture. Now the camera is having trouble judging the depth of the spine animation against the rest of the transparent/cutouts in the scene. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers. This is because the texture does not have any transparent areas. Problem #1. It mostly worked. Unity render texture alpha. 10 Unity Problem. If an additive texture is triggered against pure white, nothing happens because the values are already maximized at 255, 255, 255, which represents the RGB value for white. Here's my attempt at writing the definitive guide on the subject. Photoshop isn't just for retouching images or manipulating photos. Unreal or Unity materials have their own setups in those engines; you should configure them there. 010 What is the difference between transparent, translucent, and blended primitives? A transparent physical material shows objects behind it as unobscured and doesn't reflect light off its surface. 15 Transparency, Translucency, and Blending. Any help is appreciated. Hi! I am making a simulation tool and have a problem when I tried to display objects. png image, you should be able to select the texture type. BGL in Scenery\World\Scenery. x (using unitypackage. Transparency problems while render to texture I am trying to render to texture a very simple environment (see attached image) that has AEC walls and an AEC window with the glass (it uses the multiobject material that comes with aectemplates. I appreciate any help. I'm using the Unity3d settings and checking the "Embed Textures" box: When I then bring this FBX file into Unity, the model initially has no textures. Any help would be appreciated.